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Ghost in the Shell: Standalone Complex
Preview: A study in human-cyborg relations.
By Libe Goad
| PLATFORM:
PlayStation
2 |
| PUBLISHER:
Bandai |
DEVELOPER:
Bandai |
GENRE:
Action |
ESRB:
Rating
Pending |
A part girl/part cyborg serving as security officer for a rough
side of town finds out that someone has hacked into the society’s
mainframe (think Matrix here) and are using it to steal people’s
souls. Did we mention that most everyone is a cyborg at this point?
Enter the story’s main mistress, Motoko Kusanagi, a.k.a.
“The Major.” She must to hunt down a group of nefarious
hackers. So she enlists the help of her hunky cyborg-enhanced partner,
Batou, and they run throug the city, looking for the evil genius
behind the latest rash of cyber-terrorism.
In
the demo we saw of Ghost
in the Shell: Standalone Complex, most of the action fits into
a arcade-like run-and-gun scenario. When the lithe Major can’t
pick up and use a huge weapon, you can switch to Batou and have
him do the heavy lifting (and firing) for you. Pretty standard stuff.
The cool part comes in where you can transfer your soul to any object
in the game and take over that object. So say I want to spy on the
goons chatting on the street corner, I just hack into the world’s
mainframe and transfer my soul to the nearest light post. Hey, Ma!
I’m a light post! Then from there, you can hack into one of
the goons and pull a surprise attack on the rest of the party.
Ghost in the Shell: Standalone Complex will be released
in conjunction with a new Ghost in the Shell film and animated series
on Cartoon Network’s Adult Swim—the late-night adult
cartoon hour. The original film from 1995 will also be released
on a special edition DVD.
Throw
in a bunch of Japanese philosophy—interesting to some, boring
to people who just want to blow stuff up, and you have the workings
of a game that will most likely appeal to people who are already
fans of the series or sci-fi geeks who are still saving money to
buy their very own Matrix jacket. For the ladies, it’s
always nice to see a game with an enabled female lead—who,
in this case, must deal with complex emotions while she blasts her
way through levels of bad guys. The game runs the risk of being
a lesson in repetitiveness, but the storyline might be strong enough
to make up for it.
If this sounds worth 50 bucks, keep your eyes out for this game
when released in early November.
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