Gladius
A non-Star Wars LucasArts game that’s actually pretty good.

PLATFORM:
PS2, XBX, GC

PUBLISHER:
LucasArts

DEVELOPER:
LucasArts
GENRE:
RPG
ESRB:
Teen

Let’s face it. LucasArts is known for mainly one thing – Star Wars games, both the great ones and the ones that have been mediocre at best. While the company has tried in the past to break out of its one-franchise mode, it has often fallen short. Need we mention RTX Red Rock? But now along comes Gladius, a turn-based strategy game with RPG elements, and believe it or not, it’s a lot of fun.

Enter the worlds of Nordagh and Imperia, two lands that have long been at odds and had almost destroyed each other in a great war that spawned the evil dragon-looking Dark God. But thanks to the Valkyrie, keepers of the light affinity (and all women, I might add) the Dark God was defeated and peace descended on the land. But we all know men and their need for some good old testosterone-charged fighting, so the lands now hold gladiator competitions to satisfy their lust for blood. That’s where the story starts. It’s your job to build a school of gladiators and travel all over the land, fighting, and winning battles to make your way to the high tournaments.

You have the option of playing the game as either Ursula, a girl from Nordagh or Valens, a guy from Imperia, both with strange powers they can’t exactly explain. I, of course, chose Ursula, and she turned out to be the kind of gal I can really get behind. She’s strong, independent and she can kick her brother’s ass. Not to mention that she’s properly proportioned physically (read: no monstrous breasts) and that’s always a plus in my book.

There are 35 different types of gladiators that you can either recruit or encounter in battles, and their skills and abilities are different enough to keep things interesting. You can battle with everything from ferocious wolves and bears to spell-casting channelers and oafish, powerful ogres. One of the more amusing character classes is the Amazons, who have clever attacks like Flirt and Spark that will incapacitate male enemies.

Although we probably don’t like to admit it, we’ve all used our feminine whiles at one point or another and it’s fun to see them translated into battle. However, there are also some attacks by other classes that will make you think some second grade boys were involved in the design process. I’ll just say that they involve a certain bodily function that all males everywhere seem to find overly amusing no matter what age they are.

Another great feature is that you can customize all of your gladiators to look however you want. If you’re into the team spirit type of thing, you can make all their clothes the same color. You can also change hair color and skin color. It’s not mind-bogglingly detailed, but it’s a nice little addition in the personalization department.

The battle system itself is complex enough to keep things interesting, while not making you feel like you’re in high school calculus. Each gladiator can learn different skills by leveling up and different kinds of gladiators get to use different types of weapons. You can also learn “affinity” attacks, which are powerful attacks based on one of four elements; fire, water, air and earth. The fighting is turn-based, so you can take as much time as you need to plan out your movements, but this also can be a drawback. In some of the battles, you’re fighting multiple teams and you have to sit and wait for all of them to take their turns, which can take a long time, especially if there are witches or channelers involved. One time, I actually got up, made myself a peanut butter sandwich and grabbed a Dr. Pepper in the time it took all of my opponents to cycle through their turns. But hey, if you’re into multi-tasking while playing games, it could be the perfect situation for you.

With gameplay and variety being so good, it was disappointing to see other elements of the game fall flat. The graphics aren’t all that great, at times looking more like a PSOne than a big-budget next-gen title. And they don’t even pick up in quality during the cinematics, either. Ursula has two long braids hanging down by her face, but unfortunately they look more like solid appendages rather than hair. And some of the designs for the armor are downright ridiculous. One of the best helmets you can buy for your gladiators makes them look like the tin man from The Wizard of Oz.

The melodramatic music at first seems appropriate for the game, but once it starts looping endlessly in the longer battles, you’ll be reaching for your stereo remote. And the gladiators just say ridiculous things in battle. Ursula will often say, “It’s time to battle!” in the middle of a fight. Yeah, Ursula, we’ve already been battling for about 15 minutes, but glad you’re on top of things. But the most annoying are when the Amazons say “I’m twice the woman you are” and when the channelers say “Thanks for the charge” after stealing affinity. But still you can spare yourself the torture of both of these features by turning down the volume on the voices or the music in the options menu.

And finally, we come to the story, which is all right in concept, but hampered by clichéd dialogue and mediocre voice acting. And hey, someone put cheesy romance in my videogame! There are scenes between Ursuala and Valens that are almost as painful to watch as Anakin and Padme were in Attack of the Clones. Hmmm. Both products of the Lucas Empire. Is there a connection? I’ll let you decide. But seriously, if I want to see this kind of crap, I’ll go rent a Meg Ryan movie.

But all that said, I really enjoyed playing Gladius. Fundamentally it’s a very solid game. If it wasn’t, I would not have held my attention for nearly 50 hours of playtime.

 

 
 

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