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[Page 1: PC Review] [Page
2: Console Review]
Harry Potter and the Chamber of Secrets (PS2, XBX, GC)
We're Just Wild About Harry!
By Susie Vee
| PLATFORM:
PC |
| PUBLISHER:
EA
Games |
DEVELOPER:
EA
Games |
GENRE:
Action |
ESRB:
Everyone |
| SCORE: |
 |
We’re just wild about Harry. Can you blame us? Not only is
Harry Potter and the Chamber of Secrets a better film then
its predecessor, the requisite tie-in video games are big improvements
as well.
Once again, the PC and console titles are completely separate products.
Both roughly follow the plot of the film/book, but the console version
emphasizes platform-style action, while the PC game is more along
the lines of an FPS-style action/adventure.
The Playstation 2, Xbox and Game Cube versions of Harry Potter
and the Chamber of Secrets are for the most part identical.
There’s very little graphical difference between them, although
the PS2 version seems to have long load times and is missing some
of the flashier particle effects.
All
three versions have solid cartoony graphics and characters that
are more reminiscent of the book illustrations than the films. The
game does, however let a few details fall between the cracks, and
you’ll notice some repetitive textures in areas.
Broken up into daylong segments, each day will find Harry with
a set of tasks to complete to move the story along. As usual, you’ll
try to collect magic jellybeans along the way – they’re
used to buy special items. But in truth, we had a hard time holding
onto our beans, as getting touched by an enemy sends them spilling
across the floor, where they often vanish before you can pick them
up again.
Hogwarts is vast and has many branching paths and tons of areas
to explore. We especially liked the non-linear nature of the game,
where you could go off and check out whatever areas of the school
grounds interested you. But thanks to a fairly useless map, we were
sometimes at a loss as to where to go next to complete the current
objective.
We did, however appreciate the simple but effective save system,
which more games would do well to adopt. Every time we hit a save
point, the game would ask us if we wanted to save, then take care
of the rest of the details behind the scenes. No asking us which
memory card location to use, or which slot to overwrite.
There’s
nothing more distracting than having to hit the same button five
or six times to complete a simple save (“Are you sure you
want to save?” “Are you really sure?”). you know
what we’re talking about.
Some tasks are fun and engaging, while a few seemed there just
to pad the game’s running time. Fighting the Whomping Willow
near the beginning of the film, for example, is a segment that went
on far too long.
While the stars of the film didn’t do the voices for the
game, all the major characters still come off quite well, and the
whole title has an air of mainstream polish that the Harry Potter
and the Sorcerer’s Stone games lacked.
Harry Potter seems like good fare for boys and girls of all ages,
although we’d have liked to see a little more of our favorite
over-achiever, Hermione. Harry's world seems much more male-centric
than the one presented in the books and films, and that's a shame.
[Page 1: PC Review] [Page
2: Console Review]
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