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Indiana Jones: The Emperor's Tomb (Review)
Keeping up with the Joneses.
By Libe Goad
| PLATFORM:
Xbox |
| PUBLISHER:
LucasArts |
DEVELOPER:
The
Collective |
GENRE:
Action/Adventure |
ESRB:
Teen |
| SCORE: |
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If you expected Indiana
Jones and The Emperor’s Tomb to be the Holy Grail
of the long-standing game series, better hold onto your hat. While
the Xbox game will make an ideal way to wait out the last weeks
of winter, its many technical issues keep the adventure title from
being more than a diamond in the rough.
This time around, our favorite hunky archeologist takes up arms
against the most evil of evildoers (Nazis and Asian gangsters) in
an effort to keep a supernatural artifact, the Dragon's Heart, from
falling into the wrong hands. Mr. Jones’ journey takes him
though the Ceylon jungles, Hong Kong and the underwater palaces
of Istanbul, all the while avoiding booby-trapped locations and
well-armed baddies with the itchiest of trigger fingers. In true
Indy fashion, he is eventually joined by the elusive Mei Ying, who
will accompany him to the heart of the matter. Pun intended.
If
you like to get physical, you’ll experience double happiness
while utilizing Indy’s fantastic fighting moves. The Collective,
the development team responsible for the Buffy game, pumped
up the action in this action/adventure title by using the same fighting
engine. Now, as Indy, you can delve out beatings only seen in the
back alleys of the Bronx. Instead of relying only on firearms, Indie
can use his whip to disarm goons and keep them at a distance, a
machete to dice up competition and his manly fists to beat everyone
else into submission.
Emperor’s Tomb sports some of the more impressive
AI seen in a while as well. As Indie finds creative ways to delete
human obstacles, they don’t stand still and take a beating
like a wobbly punching clown. Instead, they fight back dexterously.
If you disarm them, they will often pick up another weapon off the
ground and use it against you. If you fight one of their pals, they’ll
refrain from shooting until their buddy is safely out of the way.
Their reactions aren’t flawless, but there’s enough
detailed intelligence that it makes it easy to overlook the occasional
cranky baddie running in place behind an invisible barrier.
As
expected from an Indiana Jones title, the gameplay revolves around
collecting artifacts located in well-guarded destinations. So in
addition to delivering numerous knuckle sandwiches, Indy is subjected
to swinging blades, poison gas, collapsing floors and ceilings.
Each offers its own challenge, but after a while the whole process
fighting and evading traps makes for a lesson in repetition. Granted,
the varied environments help quell actual boredom, but the gameplay
would have benefited from a few more innovative segments.
Mix the repetition in with a heaping pile of un-dynamic lighting,
washed-out environments and numerous clipping problems and this
potentially stellar game starts to look like another PS2 port that
doesn’t take advantage of the Xbox’s capabilities. There’s
also an unforgiving auto-save (once per level) and a myriad of camera
problems on top of that. Too bad, because many a respectable pop
culture maven would love to get her hands on a perfected dose of
Indy.
Ladies
who can bear with the game’s faults will still most likely
enjoy their time with Dr. Jones. The solving-puzzle and avoiding-obstacle
scenarios will warm the hearts of any adventure gamer, and the one-two
punch fighting system will appeal to people who want a little more
danger. Aside from a few scantily clad lady ninjas, there's a pleasant
lack of cleavage, gratuitous lesbian scenarios and strippers --
a refreshing change of pace in the current gaming climate. Plus,
Mei Ying can kick serious boo-tay.
Diamonds may no longer be a girl's best friend, but it's still
worth the trot over hot coals and swim through infested waters to
acquire your own copy of LucasArts' imperfect gem.
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