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SimCity 4 (PC)
Will you be a Bloomberg or a Marion Barry?
By Susie Vee
| PLATFORM:
PC |
| PUBLISHER:
EA
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DEVELOPER:
Maxis
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GENRE:
Simulation |
ESRB:
Teen |
| SCORE: |
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The entire Sim empire, from The Sims and its various expansion
packs to lesser-known efforts like SimAnt, all trace their
common lineage back to one game – SimCity. More than
a decade ago, gamers fired up their primitive PCs to play mayor
and take a small burg and turn it into a bustling metropolis.
Will Wright’s simple but deeply complex urban simulator let
you plan city neighborhoods, supply power, water and essential city
services and maintain the delicate balance that keeps real-life
cities from imploding. Both educational and entertaining, SimCity
and its sequels were found in classrooms and home for years.
The latest edition, SimCity
4, takes all the classic SimCity ideas and gives
them a solid graphical polish while adding plenty of new elements
for today’s more demanding gamers.
One
great new addition is the highly interactive God Mode, where you
can terraform the landscape to your heart’s content before
even starting a city. It’s very amusing and provides some
nice real-time 3D warping graphics, but ultimately, you’ll
do just as well picking one of the pre-existing parcels of land.
Setting up simple residential, industrial and commercial zones,
your city can begin to take shape fairly quickly. And, if you’re
not careful, it can just as easily spiral out of control. Like some
Robert Moses project gone haywire, a few wrong turns can leave you
with uncontrollable traffic, areas with no power or a just plain
undeveloped downtown.
Knowing what to do in these circumstances can be a bit tricky.
The game manual covers some useful tactics, but is annoyingly sparse
on basic gameplay mechanics. For that, you’ll have to slog
through the non-too-thorough in-game tutorial. That will give you
the very basics, but from there on in it’s largely trial-and-error.
In the actual game, a series of advisors and news alerts will key
you into problems, but their advice can be vague at times. Often
you’ll build something and have no idea why your simulated
population isn’t making full use of the things you give them.
It’s also easy to accidentally put down buildings the wrong
way, so that your Sims can’t access them. Try building a hospital
that no one can drive to and you’ll see what we mean.
Another
tip for newbies – start off slowly. Build too much too soon,
and your expenses will quickly outstrip your tax revenues. And once
you’re in a hole like that, you might as well pack up and
move to the next town over.
Of course, SimCity 4 has all the great disasters that SimCity
is famous for. This time, we get volcanoes, earthquakes, meteors
and even a giant robot from, presumably, outer space.
If you’re so inclined, you can even get more personalized
feedback than found in the news ticker by importing Sims from your
existing Sims game.
Despite the game’s impressive 3D graphics, SimCity 4
is still basically a 2D isometric affair. Even without worrying
about sweeping cameras and high-poly models, the game is sluggish,
even on high-powered systems. Chances are you’ll find scrolling
around your city to be a bit of a pain, as you wait for the camera
to catch up, or the 3D models to fully render. It’s too bad,
there’s no reason a high-profile release like this couldn’t
have been performance-tweaked a little more.
If you’re a SimCity fan, you’ll obviously want
to play the new version. If you’re new to the genre, and you’re
looking for something different than the usual shooting or platform-jumping
fare, then you’re encouraged to check this game out.
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