|

The Sims: Bustin' Out
Pocket-sized Sims score big.
by Libe Goad
| PLATFORM:
GBA |
| PUBLISHER:
EA |
DEVELOPER:
Maxis |
GENRE:
Sim |
ESRB:
Teen |
 |
At long last, you can take your addiction on the road. I’m
not talking about crack brownies; I’m talking about The
Sims: Bustin’ Out for Game Boy Advance, the first of the
wildly popular people simulation games to appear on a handheld console.
Once the initial excitement of the game’s portability wears
off, you’re left with a title that takes a fantastically addictive
experience and makes it extremely palatable for portable gamers.
To accommodate the mini-screen and limited controls, Maxis smartly
transferred the game’s focus from elaborate house-building
to elaborate skill and relationship building for your mini counterpart.
As in the recent
version of The Sims for the PS2, GameCube and Xbox consoles,
you start out under the tutelage of a family member-- this time
under the guidance of the wise and weathered Uncle Hayseed. If you
are new to the Sims world, this family experience will prove more
educational than most real-life family reunions. After building
skills and putting a few ducats in your pockets via a strange mowing
mini-game, you’re set loose in the cold hard world of Simland.
That’s when the Bustin’ Out element truly kicks
in. Uncle Hayseed sets you up in your new digs, and suddenly the
town is your oyster. That means you’re free to roam parts
of town. You will also gain the freedom to roam various other areas
at your leisure. Heck, if your home is too far away, you’re
free to camp out on a dirty couch at the local biker bar.
In fact, the only
thing that ties your Sim to her homestead is a new “home”
indicator that can only be replenished by spending a little quality
time in your pad or back at Uncle Hayseed’s. When you’re
on a specific mission, the go-home indicator can prove as fun as
sticking pins in your eyes—but it’s all part of the
challenge.
Probably the most appealing aspect of Bustin’ Out
is the ability to choose your sim’s future. As in real life,
who you know can make all the difference. As the sim days fly by,
you are able to choose from several paths for him or her. Based
on your happiness level and who you meet, you can try to open a
club, go fishing with the gents at the dock or bribe a shady character
to give you access to the city’s underbelly -- very handy
to quickly moving from one part of town to another.
By keeping the basic premise of The Sims but creating a
whole new gameplay style for the GBA, Bustin’ Out manages
to be one of the few handheld ports of a popular game that lives
up to the hype.
|