|

Splinter Cell: Pandora Tomorrow
Stealthy sequel hits with a bang.
by Susie Vee
| PLATFORM:
XBX,
PC |
| PUBLISHER:
Ubisoft |
DEVELOPER:
Ubisoft |
GENRE:
Stealth Action |
ESRB:
Teen |
 |
How do you follow up one of the most popular, and best reviewed,
games of all time? That was the question for Ubisoft when it came
time to produce the inevitable sequel to the hit game Splinter
Cell.
Taking the stealth-heavy squad action of other Tom Clancy games
like Rainbow Six and Ghost Recon, Splinter Cell
ditched the teammates and set you to work, solo, behind enemy lines.
The original was a wildly popular, with good reason. It offered
a good balance of slow stealth and quick thinking, along with gorgeous
lighting and environmental effects. Top-notch production values
helped, too, even if we could never make heads or tails of the convoluted
plot.
Now
Michael Ironside is back as agent Sam Fisher, and there’s
another nefarious plot to destroy the world, or some such thing.
The important part is that, to save the day, you need to sneak around
a variety of different locations and knock out guards.
The game mechanics are largely the same this time around, so if
you liked the original, you’ll be similarly impressed with
the sequel. There’s a few new tricks, like whistling to distract
enemies, but the main weapons and tactics are unchanged. The graphics
were so ahead of their time in the first Splinter Cell game
that the very similar looking sequel still holds up, even if there
are few visual improvements.
While it has become a mainstream hit franchise, Splinter Cell,
and to an even greater degree, Pandora Tomorrow, are very
difficult games. Guards have an almost uncanny ability to detect
you (although sometimes they seem downright oblivious), and many
sections of the game are pure trial and error.
With
most of the levels being very linear in nature, your only choice
is usually whether to try and sneak by enemies or gun them down.
Be warned, if you don’t cap a baddie with the first shot,
he’ll likely radio in that he’s under attack, setting
off a level-wide alarm.
This can be frustrating, as the only saves that are allowed are
at pre-determined checkpoints. On some levels, they occur fairly
frequently, but on others, you may have to replay large chunks of
the game, just because of a creaky floorboard.
We would have liked to see a better training mission, one that
perhaps familiarized you with the various tools and weapons at your
disposal. As it is, you’re left to discover what a distraction
camera or proximity mine does all on your own.
Splinter Cell: Pandora Tomorrow also has an intriguing multiplayer
mode, played on Xbox Live – we’ll get into that in a
separate feature, but do yourself a favor and check it out in the
meantime.
We liked the serious tone and think-before-you-act gameplay of
Pandora Tomorrow, along with the eye candy and general sheen
and polish of the game. We stand by our assertion about the original,
that a female player character would be naturally suited to this
kind of game – we can only hope Sam turns over the reins in
the next sequel.
|