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Meet Zoe Flower. This industrious writer, TV producer and game designer
has now stepped into the role of the video game industry's official
Gamer Girl.
by Libe
Goad
If
you haven't heard the name
Zoe Flower, you soon will. This former Electric
Playground host and Official PlayStation Magazine
columnist has assumed the role of the video game industry's "Gamer
Girl" and is touring the country, doing radio and TV spots to promote
new games, systems, discuss trends and issues, which includes being
someone who can talk girl stuff while turning a game into her proverbial
bitch. As if that wasn't enough, Flower is also in the process of
creating Hardcore Candy, a girl-oriented TV show about the
extreme sports lifestyle, which includes games. You've gotta love
this woman.
Q: What role will you play as Girl Gamer?
A: I've recently been doing a string of radio and television
interviews to discuss the state of the videogame industry as PS2
celebrates its first birthday and Gamecube and Xbox come to shelves.
I've been working with an agency that developed the concept and
thought I would portray the Gamer Girl profile perfectly. While
the initial goal of the Gamer Girl concept was to discuss current
products and issues with games, many of the interviews have turned
to the fact that I am female and play games, something many people
believe to be an anomaly. While in San Francisco, I played an on-air
Madden tournament against DJ Eric V of the Baka Boys, complete
with trash talk. It was an absolute blast! I am heading to Philadelphia
and Chicago this month for some television morning shows. That's
pretty exciting! The only bad thing is that I'll be traveling and
working during the launch of Metal Gear Solid 2, the only
game that has ever put me in such a state of anticipation that I
can't think about any other game.
Q: How did the Girl Gamer concept materialize?
A: Instead of having PR representatives from around the
industry discuss their latest technologies or products, the agency
wanted someone who could address the entire gamut of games and systems,
all while offering up a little female sass. "Gamer Girl" is a profile
that is meant to represent the combined presence and lifestyle choices
of today's gamer--basically the voice of gamers everywhere. Since
I've worked in television previously and have made my opinions well
known through my Official PlayStation Mag column, I seemed
a good choice. I think the female persona of Gamer Girl offers more
of an interesting hook to interviewers through the issue of gender,
and shows that these days you can't walk down the street and pick
out who is a gamer and who is not.
Q: What are your official duties as the industry's Girl Gamer?
A: As Gamer Girl, my mission is to infiltrate all forms
of media and discuss my own personal gaming choices, answer questions
about the new consoles coming out, analyze the issue of gender in
the video game industry, and generally have fun and dish out some
attitude to all those who believe that girl gamers don't exist.
The program began in October with work around LA and the Bay Area.
I'm off to the east coast next and who knows what will happen from
there. It's been a great opportunity to talk about what I love and
meet interesting people. I love the challenge of demonstrating my
knowledge and passion for games, and nothing is better than walking
into a studio where the opinions about who I am (giggly, blonde,
wannabe geek girl) are preconceived, and leaving after completely
changing that opinion, and I am conceived as an intelligent, technologically
savvy woman.
On to Page 2: Flower's journey
through a video game wonderland > > >
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